AI Insights · Timothy · April 2023
Top 5 io Games on Android in Sweden - Q1 2023
Analyzing the performance of the top 5 io games on Android in Sweden during Q1 2023, including metrics on downloads, revenue, and active users.
The first quarter of 2023 saw interesting trends in the performance of the top 5 io games on the Android platform in Sweden. Below, we delve into the weekly downloads, revenue, and active user metrics for these popular games. Data is sourced from Sensor Tower, providing further insights into the mobile gaming landscape.
Snake.io - Fun Snake .io Games
Throughout Q1 2023, Snake.io experienced a varied trend in weekly downloads, starting from 3.4K downloads in early January and gradually decreasing to around 1.9K by the end of March. The weekly active users also showed a slight decline, from approximately 22K at the start of January to around 17K by the end of March. Revenue peaked at $41 in the week of January 9 and saw a general downward trend, ending at $29 in the last week of March.
Paper.io 2
Paper.io 2 showed a mixed performance in Q1 2023. Weekly downloads peaked at 2.9K in late January but dropped to 1.4K by the end of March. Active users fluctuated, starting at 7.8K and peaking at 9.1K in late January before declining to 7.1K at the end of March. Revenue exhibited a varied pattern, peaking at $30 in late December and dropping to $14 by the end of March.
Hole.io
Hole.io saw its weekly downloads peak at 3.8K in early January, then decline to 873 by the end of March. Active users followed a similar trend, from a high of 17.9K in early January to 9.2K by the end of March. Revenue for Hole.io fluctuated, with the highest being $57 in early February and ending at $35 in the last week of March.
State.io — Conquer the World
State.io had a relatively stable performance in Q1 2023. Weekly downloads peaked at 719 in late February but declined to 385 by the end of March. Active users showed a slight increase from 3.4K at the start of January to 2.5K by the end of March. Revenue saw significant fluctuations, peaking at $31 in late January and ending at $0 in the final week of March.
War of Rafts: Crazy Sea Battle
War of Rafts experienced a downward trend in weekly downloads, starting at 683 in early January and declining to 430 by the end of March. Active users also decreased from 2.6K in early January to 1.6K by the end of March. Revenue remained relatively low, peaking at $12 in mid-March and dropping to $0 in the final week of March.
These trends highlight the dynamic nature of the mobile gaming market in Sweden. For more detailed insights and data, visit Sensor Tower.